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RareRooms Virtual Scenes

Date

Sept 2021 - Jan 2022

Role

3D Modeler/Texture

Project type

Browser App

I was responsible to design and build 3D & texturing assets to represent virtualized galleries or environments, authored .GLTF/.GLB formats into PlayCanvas. Used light baking techniques. Rebuilt a stock basketball court from a source and made significant modifications, such as enlarging the space, implementing new lightbaked textures, and new models like the hoop and side chairs and cards like the rafters. Created a Mars base.

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